Windlight joy

Cheen’s First Nations Dancers glistening in the light of a WindLight sunset:

Gorgeous, simply gorgeous.

WindLight bug report: Underwater

Surely, the gurus of WindLight can’t have planned for this to happen to an underwater build:

No colors? No textures? Just BLACK until you put your nose up to the object? And why does the object light emission work and the object stay BLACK?

I tried using the new WindLight “glow” feature on some objects, and they just got all “Renderglow” fuzzy. What we need is clear colors and textures…all the way to the bottom of the ocean. Otherwise, underwater builds will be rendered useless beyond their value as prim farms.

I’ll post this on the SL Jira – but I thought that the arts community might want to pipe in as well.