Random musings about things griddish

It was another crazy day in RL today, so please bear with me while I vent as I review my NetVibes collection of Second Life-related blogs:

  • The Second Life blog is old news. If you really want to know what’s going on in Second Life, you need to pay close attention to the Second Life Grid Status Report blog… especially with the “now you see it, now you don’t” approach to asset server availability. (As referenced here, here, here, here, and here…among other places. And, yes, those are all unique incidences of problems.)
  • If you really (REALLY) want to know what’s going on across the grid, the Second Life Herald probably has as good an ear to the ground as any place. But I won’t admit that I told you, lest some reformed griefer plants me in a Bill Cosby “jello” prim while I’m AFK.
  • Speaking of the Second Life Herald, they tell us that the Feds are onto the sweatshop that is Second Life. Or at least as it relates to the larger metaverse development companies, who often look at the Linden dollar to US dollar relationship as a 1:1 ratio. Yup, Sheep, you get to pay taxes for those serfs – errrr – employees of yours.
  • Goodbye, Ritchey Sealey-RL Australian Artist. I finally followed the counsel of way too many talented friends who abandoned the spam of the Art & Artist Network; Creatives, Artists & Musicians and Second Life Artists groups. And my viewer (and email, when I’m not inworld) has never been more tranquil. It’s kind of funny, all this marketing from artists…to artists…in the hopes that artists will buy another artists’ art. Don’t you think that – oh – growing the circle of art enthusiasts might be better? (Leave it for me to say that; I’m a prime ex-group spammer. Did I tell you about the Madcow Cosmos “14 Days, 14 Sculptures” show in the last hour? What about “Hidden Starax”?)
  • What happened to the discussion about intellectual property and content theft? Did the Linden inaction policy wear everyone out already?
  • Dusan Writer is a megaprim tease. To tell the world that there’s a patch to allow users to make megaprims on their own? And not tell us how to get the patch? D’oh! (Don’t worry, Dusan, you’re in good company. The only other tease I’ve identified was Torley Linden, who somehow remains a WindLight tease even though WindLight is part of the standard viewers. But you CAN forward that patch to morrisvig <at> sbcglobal <dot> net…)
  • The idea of offering a free Iron Man avatar in Second Life is freaking genius. That avi is so choice…and works GREAT in SL. I mean, look at this Flickr group. Or this machinima contest. (Thanks to New World News for the tip on the contest.)
  • Dusan Writer is a megaprim tease, but Nicholaz is The Man. His latest “eye candy” viewer has the megaprim patch. Now, Nicholaz, just include support for my 3D Space Navigator control, and I’ll abandon that official viewer faster than you can say, “My viewer crashed again.”
  • Prokofy Neva is right more than wrong. But don’t tell Prok I said that, lest I get labeled as some fascio-commu-liberal noob.
  • Good luck to you business-types…just don’t interrupt my recreational experience that is Second Life. Or wonder why I don’t care that you’re inworld.
  • Gwyneth Llewelyn’s avi has huge eyes. Really. Look for yourself. Not that there’s anything wrong with that…

Whew. That was cathartic.  Back to the walkabout!

The WindLight tour hits Black Swan

You knew it had to happen…my spin around Second Life was bound to touch Rezzable‘s Black Swan sim, which features works by Starax Stat—errrrr—–Light Waves.

I’m finding that each space demands its own combinations of light and color.  Some spaces, like the water shot I showed in an earlier post, called for a total oversaturation of light.  The Svarga shot demanded a greater level of haze.  Black Swan, by comparison, forced me to look at how to portray the pastel-like reflections off of many of the pieces.

We’ll start with the Ballerina – where I thought the reaching for the sun had both visual and emotional appeal.

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The Lovers Rock is a tough shot to take, largely because Black Swan is too crowded with pieces all around.  It’s hard to get a clean photo of this centerpiece of the sim.  But I think this was a decent attempt, and the stone of the figures contrasts well with the serene water.

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This one, Night Dreaming, is an interesting story.  I took a bunch of “head on” shots and found that I didn’t like the surrounding activity in the photo.  So, as I wound up at Black Swan, I doubled back for one last shot.  I scanned around the piece and found this unique angle, which lent itself perfectly to looking into a sunset.

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I’ve put a number of my new-ish WindLight shots up at Second Arts Photography in Shepherd.  Four came from Black Swan, but there are some others too.

This was my last shot of the night…a tweak of scene gamma led to this Red Light shot.  A little devilish, don’t you think?

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Best of SL Art 2007

Per Enniv Zarf’s collaborative effort with Cyanide Seelowe, published at Krystal Epic:

Best of SL Art - Cover

Winners after the fold…

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Another rare Starax creation

Marcan Aridian (a pretty good SL sculpture artist in his own right) yesterday shared with me a heretofore unknown (to me) Starax Statosky sculpture, “Bird Scene 2005”:

Marcan told me he picked it up at a SL yard sale.  Talk about dumb luck!

I love the bird designs…very creative.  Marcan offered to show the piece at Oyster Bay, and we very well may take him up on that offer soon.  Thanks for sharing, Marcan!

Dragons and Swords at Crescent Moon

When you have the largest private collection of SL art, you can do themed art exhibits of incredible quality. Case in point, Tayzia Abbatoir’s latest collection of sculpture art:

“Dragons” by Sabine Stonebender, Red Levitt (who used to display at Oyster Bay, but I believe now has left SL indefinitely), Starax Statosky and Daryth Kennedy. “Swords” by Androclese Antonelli, Cheen Pitney and Stormy Roentgen. Incredible collection…come take a look! (Click on the Crescent Moon logo in the side column for a SLURL, which will teleport you to the gallery)

More on Light Waves, Starax and Rezzable

Kudos to Onder Skall for such a great piece.

And now I get to show off another cool snapshot from Rezzable’s Hallucinogen sim:

Don’t-miss sim: Rezzable Hallucinogen

Stop whatever you are doing and check this sim out – the latest from Light Waves — errrrr — Starax and his company pals.

Incredible. Incredible. Incredible.

[UPDATE: If you don’t drop everything to check out this sim, check out Isolde Flamand’s blog entry where she shares a few incredible photos – and offers some great technical advice on how to set up your browser when visiting.]