Ansel Gasparini’s Second Life book is released

SL’er Ansel Gasparini (RL: Brian A. White), a longtime friend of Oyster Bay, released his new book over the weekend with a couple of parties at Menorca for the Europeans and North Americans featuring the music of DJ Doubledown Tandino.

Looking at the book’s Amazon.com listing, Second Life: A Guide to Your Virtual World offers readers one heck of a lot of information:

Live your Second Life to the fullest!

  • Get started and get comfortable fast
  • Understand the culture, and avoid beginner’s mistakes
  • Create the right look for your avatar
  • Master Second Life’s building and texturing tools
  • Learn how to terraform, build, and landscape your first plot
  • Create your own Second Life “objects” and clothing
  • Attend the best Second Life virtual events

 

Create Your Virtual Life in an Incredible Online World…Right Now!

 

Imagine a virtual landscape where everything is created and owned entirely by residents like you. Imagine a place where you can enjoy sunsets, ride a jet ski, buy land, plant a garden, get a tattoo, go sky diving, spend an evening dancing the night away, or relax at home by the fire. Picture a world vividly developed, socially dynamic, and strikingly real where you can bring previously unimaginable things to life with friends from around the globe. This is Second Life®, the hottest Internet phenomenon in years…maybe ever!

 

Now, there’s a totally real, totally independent guide to Second Life. This full-color book is as rich as Second Life itself! It’s packed with insider tips, easy step-by-step techniques, and interviews with dozens of SL residents telling you what they wished they knew when they started! Brian White pulls no punches: You’ll learn exactly what’s great and not so great about SL…how to thrive in its unique culture, and how to create your dreams!

 

The more time you spend in Second Life, the more useful this book will become…teaching you more advanced skills; everything from vehicle construction, Linden Scripting Language, particle systems, to creating custom animations and the new sculpted prims!

 

Visit the companion site in Second Life to find all the textures and objects from this book as well as the contributor’s gallery and other goodies.

Lastly, Ansel was kind enough to add a mention of Oyster Bay in the book (pp. 12-13, if memory serves correct). Even without the mention, I’m sure the book would be great. With it…well, I’m really excited to see Oyster Bay in print!

One Response

  1. I bought the book yesterday and am impressed with what I’ve read so far. It’s not only helpful to the new folks, but someone who’s already learned a few things like me. I’m hoping to read more tonight.

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