I witnessed my first sculpted prim in SL

Took all of about 20 minutes in-world after the maintenance. Oyster Bay regular (and Marketeer) Daedelus Young came strolling up with a cup in his hand….

Yes, that cup is a sculpted prim. Daedelus made it using “Blender” (which, by the way, is open source software!). Pretty nifty.

I’m no expert on matters technical in SL, but I’m already on record as saying that sculpted prims have the potential to revolutionize SL artwork. Images like that of Daedelus and the following only emphasize my feelings on this matter.

Prim sculptors, start your engines!

Just how many people are really working on the grid?

Like all SL’ers, I eagerly awaited the reopening of the grid so I could get back to rampant creativity, commerce and leisure. But when I tried to log in, I noticed this:

Lindens online

Never mind that it said that the grid was online and when I tried to log it, I got bumped with a notice that it was still down. What I find truly interesting is that there apparently are 20 people on the grid during the maintenance – one would logically presume those people to be Linden Lab employees. Am I to believe that there are only 20 people working on the grid? If that’s the case, and presuming that there are 3.3 million actual human users of Second Life (giving an average of 2 SL accounts per human, as so many people have “alt” accounts), I can easily see how grid bugs and bug fixes are so slow to be addressed. And when Corey Linden said in his recent town hall meeting:

Cory Linden: As I spoke about in the blog post, 69% of the development staff at LL are currently on scaling and stability…

Does that mean that 69% = 20? By extension, does Linden Lab only have 29 members of their development staff? For a user base of 3.3 million people, of whom 1.7 million have logged on in the last 30 days? Call me crazy if you wish, but that’s WOEFULLY understaffed.

I’m starting to wonder if there’s more chicken wire and duct tape holding the grid together than we want to admit – while this intrepid group of software engineers does their best to stick their fingers in the crumbling dike of user requests for bug fixes and management demands for additional innovations.  Hope those folks are getting paid well, because I sure wouldn’t want to be in their shoes.

I almost wish I hadn’t seen that number. 20 people…..amazing.

Coverage of the Madcow Cosmos Dance Party

Isolde Flamand offers up a great review of the Dance Party event in her “Getting High with Madcow!” entry.  The photos were terrific…and I don’t think she’ll mind my giving you one sneak peek:

Madcow Cosmos – The Dance Party Platforms

Monday saw what Madcow referred to as his “encore performance” – a series of dance platforms for a one-of-a-kind dance party that was held at Oyster Bay.  These platforms dotted the sky across Oyster Bay.  In a stroke of genius, he drew upon his array of artistic styles to give us a variety of experiences.

First, the basic air balloon platform:

Madcow Cosmos - Air Balloon Platform

Then a piece he called “Cancer’s Revenge”:

Madcow Cosmos - Cancer’s Revenge

A steampunk fish platform:

Madcow Cosmos - Fish Platform

The Skeletal Grip:

Madcow Cosmos - Skeletal Grip

His Spider Riser:

Madcow Cosmos - Spider Riser

A close-up of the Spider Riser:

Madcow Cosmos - Spider Riser closeup

One of my favorites, the Iron’s Grip:

Madcow Cosmos - Iron’s Grip

…and a closeup of the detail on this piece:

Madcow Cosmos - Iron’s Grip Closeup

The FlutterMouse platform:

Madcow Cosmos - FlutterMouse Platform

The Microscopic Platform:

Madcow Cosmos - Microscopic Platform

The Watching Engine Platform:

Madcow Cosmos - Watching Engine platform

His Wine on the Wing platform (yeah, you dance IN the glass!):

Madcow Cosmos - Wine on the Wing

As an example, here I was inside the glass….giving you an idea of the fun to come!

Dancing on the Spider Riser

Madcow Day 14: His tribute to his fans

The official last day of the “14 Days, 14 Sculptures” exhibit closed with a bang, as Madcow presented a brand new piece, one built during the course of the show at Oyster Bay. As just under 1,000 prims, the man certainly knew what his audience loved!

Strangely, I only got one snapshot on the day. But here are his comments:

Well the final day is upon me, I’ve had the most wonderfull time sharing with you some of my creations and hearing from everyone kind enough to visit my display and hopefully let some of the incredible artists other than myself know how much you appriciate their work. The final day is a tribute to everyone who has been nice enough to stop by and talk to me and inspire me with new ideas. Its a piece I got the idea for chatting with some of you here. I hope I can inspire you all as much as you have inspired me!

Speaking from the perspective of someone who met a lot of your show’s visitors, Madcow, you have inspired many, many people.

Madcow Cosmos Day 13

Madcow told me early into the second week of this show that he was holding back a little in order to ensure a strong finish to the show, and he certainly did today.

We’ll start small and end big, first with the manatee balloon that Madcow built for his wife (Sorry ladies, he’s taken.) for the Oyster Bay Balloon Festival.  A classic Madcow build – a very strong basic design with a touch of whimsy:

Next his steampunk Astro Lab, which is a wonderfully inefficient way to explore the heavens:

And from the other side – not the cockpit chair in the foreground:

Lastly, a top view:

Which then brings us to the giant skeletal build of the day, the hydra.  What a wonderful build, full of the scale and detail that Madcow brings to all of his skeletal works:

As for Madcow’s take on the day? Here ya go:

Terrible Trinity

The relation between today’s pieces?  None.  The largest peice is my interpretation of the hydra.  I wanted it to look like it was regenerating out of control not out of any great plan, with the addition head having grown solely out of attempts at its neck.  I didn’t want the look of the classic cleanly regenerating beast with symeterical head and perfectly normal limbs.  As such I had fun both bending the typical skeleton a bit and imagining alternate explanations behind the creatures of myth.  The second Piece comes back to my love of astronomical inspiration.  I wanted to make something that was both nice to look at, the planets always remind me of jewels, and looked like it came out of a mad scentist lab.  The two different scales it is built at with the large main sphere and the tiny orbits at the top make it perfect for exploration but impossible to photograph so I am happy to have it up for a bit.  The final piece was done for the oysterbay balloon festival and someone was kind enough to provide a script so that it flies, though I learned I am among SL’s worst pilots.  It is of course a terrible joke, a air balloon that is a huge manatee.  A refrence to the hindenburg and the famous statement oh the humanity.  I made it for my wife to fly and she wanted everyone to enjoy it so feel free to take a copy, its always free over in my shop also.