OK, try this one on.
The technical quality of the user experience in Second Life ™ is inversely proportional to the social quality of the user experience.
Why do I say that? Simple. The best (and most hyped) social events in Second Life are those that attract masses of avatars to a single place. Problem is, when the social events fill up, lag takes over and makes the avatar owners miserable. Of course, lag can come from multiple textures, scripts and a few other sources, but I have yet to see a jam-packed sim where there isn’t lag.
Carrying my theory through to its logical conclusion, I’ll suggest that Second Life will not meaningfully grow until they reverse the technology-based fundatmentals that underlie my theory.
Discuss in the comments.
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